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It's the sequel to gem craft chapter 1. New features, new missions, new towers. The real difference is it's even harder than before but will it be more fun as well. Enjoy!changes in v. 1.15: fixed gem create/combine prices when having the forge skill fixed: after finishing the game, beyond corruption mode was instantly available for levels without playing them in normal mode fixed bonus xp for guardian amulets and gem of eternity level-up requirement fixed (had to be higher than the req xp, now it can be equal or higher to level up) possibly fixed the n key not always working issue reduced/faster trap beam vfx when the number of particles is "none" or "very low" experience shrines don't give score after monters in endurance mode anymore possibly fixed the level-relocking issue when loading a saved game increasing range by combining high and low grade gems isback, with decreased gain increasing firing speed by combining high and low grade gems is back, with decreased gain and with these limits: grade 5 and below: 100; grade 6: 120; +20 per grade above. Final level 50k xp limit is removed levelselector stats info panel now formats the xp values ("1000000" -> "1.000.000") fixed lost/victory/journey amulet scores controls: click on spell buttons to select them drag gems to move, throw or combine them 1-6 or b/t/c/m/w/g selects spells p to pause hold shift to -place multiple towers/traps -create/combine multiple gems -throw multiple gem bombs.

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